- Joined
- Jun 29, 2018
- Messages
- 33
- Reaction score
- 11
The most common complaint I get from our users is that there is an impossible amount of echo, feedback, and noise on the audio of the WebMeetings.
The only way to get good audio is to unmute one participant at a time or have ALL participants have a headset on.
Neither situation is ideal.
When we tell moderators to mute all participants as they come in and explain to participants in the chat that they have to unmute to be heard, we get complaints that "so and so couldn't be heard when they spoke."
When we explain that for WebMeetings, it is best to make sure all participants are using a headset and not their laptop speaker and mic. We have WebMeetings with a variety of different types of users and folks joining from outside organizations - we can't mandate headsets for everyone - it is impractical.
And the biggest challenge I get from clients is "Zoom can do it". They say "I don't need a headset for Zoom meetings".
And you know what, they are right. Using Zoom is close to flawless. I can join with whatever setup I have, including using my laptop speaker and mic, and the experience and audio is pretty flawless.
Is there any path for 3CX WebMeeting to get to that level of functionality? Meaning, any user can join with any setup (even using their laptop mic / speakers) and it won't cause feedback loops, echo, or noisy audio?
The only way to get good audio is to unmute one participant at a time or have ALL participants have a headset on.
Neither situation is ideal.
When we tell moderators to mute all participants as they come in and explain to participants in the chat that they have to unmute to be heard, we get complaints that "so and so couldn't be heard when they spoke."
When we explain that for WebMeetings, it is best to make sure all participants are using a headset and not their laptop speaker and mic. We have WebMeetings with a variety of different types of users and folks joining from outside organizations - we can't mandate headsets for everyone - it is impractical.
And the biggest challenge I get from clients is "Zoom can do it". They say "I don't need a headset for Zoom meetings".
And you know what, they are right. Using Zoom is close to flawless. I can join with whatever setup I have, including using my laptop speaker and mic, and the experience and audio is pretty flawless.
Is there any path for 3CX WebMeeting to get to that level of functionality? Meaning, any user can join with any setup (even using their laptop mic / speakers) and it won't cause feedback loops, echo, or noisy audio?
